3440x1440p hitman 2 images
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DX12 game implementation with Turing works really really great. Originally posted by Hardware:Some examples with i7 9700K / RTX2080 / 16GB RAMĭX11 scenes pictures taken in November 2018. And I saw some people and a friend with Pascal GPU and worse perf with DX12 strangely. What is your configuration, specs, resolution ? A lot of things can explain that. Like in the beginning of Sapienza - 100 fps DX11, 92 DX12 In areas where the CPU isn't stressed DX12 was actually giving me worse fps though. So there is an improvement, it's just weird that you would get such a massive difference. I went to the same spot in your Marrakesh screenshot and was getting 66 fps in DX11 and 72 in DX12. I wanted to show the progression that was made in 5 months by IOI.
![3440x1440p hitman 2 images 3440x1440p hitman 2 images](https://resources.stuff.co.nz/content/dam/images/1/s/e/y/0/w/image.related.StuffLandscapeSixteenByNine.1420x800.1senbk.png)
Same hardware, same settings, same resolution, only API change between november 2018 and march 2019. Look at my GPU usage, it's day and night. Multiple sources confirm that FPS gains are massive with Pascal/Turing and a good CPU, between 20fps and 55fps in multiple areas. As for older GPUs like mine, Direct3D 11 is a safe choice. Update: To conclude, I'm no programming expert and I don't know how IOI implemented DirectX 12 into the game but if you're deciding between Direct3D 11 & 12, Nvidia Pascal/Turing and AMD Polaris graphic cards will likely get a greater benefit with the new API. There was only a ☑ FPS difference between each run.Īverage FPS performance is a -26% change in Miami and a -31.5% change in Mumbai. 3 consecutive 170 second runs were done on each map. No open background applications besides Windows Defender & FRAPS.
#3440x1440p hitman 2 images driver
GTX 960 2GB not overclocked, Driver 419.35. In-game settings are a mix of medium, low and off. Using the Miami & Mumbai benchmarking maps, here's the results